Skill Probabilities
Open Locks [
The Guild is the online supplement for the Virtually Real Role Playing Game. Here you can learn more about the game, find tools and resources for play, and engage with other players and game masters.
Open Locks [
The input box is your experience, starting at your attribute score. Adjust XP to change the skill level added to rolls. Click any bar to see percentage chances to hit that number.
The number between square brackets is your training, the number of dice to roll. Use the arrows to increase or decrease training. This will modify your XP as if you gained training in the skill.
Use the Advantage and Disadvantage boxes to add a single advantage or disadvantage die. Selecting both shows an inverse bell curve formed from combination rolls. Selecting "Extreme" shows 4 advantage dice and 4 disadvantage dice.